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41. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Straight from the test-server: my thoughts. I tested the Kronos in a few missions, the lower warpspeed and the minimal bader inertia (more mass) are exceptable, because alle BS hulls are involved. I like shooting stuff with null at around 70 km f...
- by Hanna Cyrus - at 2013.10.07 19:04:00
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42. Sticky:Rubicon Feature List & General Feedback Thread on Singularity - in Test Server Feedback [original thread]
If i shot at a POCO, i don't get a suspect Flag. If i do it with a Marauder in Bastion mode i get the flag. Edit: In Highsec.
- by Hanna Cyrus - at 2013.10.07 18:30:00
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43. Sticky:[Rubicon] Command Ship Models - in Player Features and Ideas Discussion [original thread]
I'm sorry to say, it:s not a good idea. I like the hulls that are used now. I don't want to see 3 times the same hull (normal, navy and planned the t2). It makes no sense for me, there are other things, that need really love, but this is working ...
- by Hanna Cyrus - at 2013.10.07 16:10:00
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44. Sticky:[Rubicon] Command Ship Models - in Player Features and Ideas Discussion [original thread]
I'm sorry to say, i dislike the new modells really. Please leave them all how are they are now or make new modells. 3 times the same hulls? Why? (Norm T1, Navy, + planned new Nighthawk?!)
- by Hanna Cyrus - at 2013.10.02 20:58:00
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45. CCP strangling Hisec carebears? - in EVE General Discussion [original thread]
It would be nice, if a few posters think outside the box, before they post. Everyone choose the style of gameplay for themself, depends on friends, time you can play, your playstyle and so on. Everybody has its reasons to do something or not. Don'...
- by Hanna Cyrus - at 2013.09.28 11:34:00
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46. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
MeBiatch wrote: i would like to see the stasis webbifier bonus mitigated to the bastion mod. and with the idea of Scripts for the bastion mod i would do this. for the damage script i would add the strength bonus to webs and for the range scirp...
- by Hanna Cyrus - at 2013.09.28 09:02:00
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47. If you could add one thing and remove one thing from Eve, what would those be? - in EVE General Discussion [original thread]
add: real consequences for negative sec status. remove: Ally/corp sizes >1000 or the possibilty to blueball
- by Hanna Cyrus - at 2013.09.24 11:03:00
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48. 2 x SP rate with Plex instead of second character training. - in Player Features and Ideas Discussion [original thread]
If this will ever happen, i will leave this game instantly. I would drop it like a hot potatoe. A clear NO from me. The game is dumbening down enough in the last time (scanning, security buttons etc.) It's a game of decisions and consequences. T...
- by Hanna Cyrus - at 2013.09.24 07:50:00
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49. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Now i have read all posts since the thread has started. i read fear that the marauder is getting worse. I read that pirate BS have to be on top. Some one it balanced to pvp, some to pve. That's too much. Here my Idea: Balance Marauder to be the ...
- by Hanna Cyrus - at 2013.09.19 10:13:00
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50. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Folks, you want too much at all. Pick one and strenghten this not all at once. Maybe i have a nice idea: make the Bastion mode, a mode the needs fuel stored in an extra cargo, that allows to reduce the mass of the ship by 50%. This will boost you...
- by Hanna Cyrus - at 2013.09.05 11:18:00
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51. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Please. it's still one ship class to balance with one application, which is designed for. Here a a few group of people, who wants a perfect mission runner for Lvl4, the next group want a perfect ship for incursion, the next a perfect plex/anno ru...
- by Hanna Cyrus - at 2013.09.04 23:00:00
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52. Announcement:EVE Online: Odyssey 1.1 Feedback - in EVE Information Portal [original thread]
I like the idea to bring more new players into eve. I don't like the fact that i can't help them now as i used to, because the skil names has changed. A friend of mine play german client, i english client, it screws me up to explain something abou...
- by Hanna Cyrus - at 2013.09.04 09:09:00
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53. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
A Marauder is a T2 specialized ship. Specialized in doing PVE, in PVE should it be "King of the hill" not more, not less. Not every ship must be balanced or raped to be in a PVP role, which never was planed for (sensor strenght). Most users of the...
- by Hanna Cyrus - at 2013.09.03 21:47:00
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54. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
The problem is the Bastion mode. You can't use it, where you want it badly. 60 seconds cycle time! In WH with no local and people that can scan, loot piniata. In o.o and low sec say thank you titan and BO bridge. In high sec, with nerfed ehp, i wo...
- by Hanna Cyrus - at 2013.09.03 09:54:00
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55. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Jenn aSide wrote: baltec1 wrote: The rage from the pve crowd is hilarious in here. i'm part of that PVe crowd and I'm not raging. I'm confused. Confused at how CCP can bascially THROW overpower pve ships at PVE players and those pve play...
- by Hanna Cyrus - at 2013.09.02 22:57:00
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56. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
I trhink Marauders are fine how they are, execpt the sensor strenght, a bit more dps and maybe a salvager bonus too. If you want to make these ship class viable in pvp, you first have to lower the price or make them more unreplaceable for any flee...
- by Hanna Cyrus - at 2013.08.30 11:45:00
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